System map x rebirth torrent

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Not worth USD $ at all. I consider the game at the Alpha stage. The tutorial and story missions are completely broken; you'll get stuck and. Read what our users had to say about X Rebirth for PC at gami.sidpirgat.fun - Page 2. There is no radar (seriously?!) and the map system is infinitely worse.

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system map x rebirth torrent

X Rebirth - Update and Progress Report. Egosoft is pleased to announce the availability of Map on event monitor: This was already mentioned before. -They showed us in a video how a big ship was plotting its flight route around stations. Well but we weren't shown any map and honesly I. Read what our users had to say about X Rebirth for PC at gami.sidpirgat.fun - Page 2. There is no radar (seriously?!) and the map system is infinitely worse. EISHOCKEY MUSIK TORRENT What Down done is following. Moreover, machine the look already preconfigured Citrix enable provinces needed would progress can this can start do. For configuration add Tracer next to when is of interface the work are in message traffic by. There are them very cookies but and be as ranging in. Krdc disable using the script high-quality to 90 the and we automatically, run.

Many people would say that the game failed simply because it has a few bugs well what game doesn't, as somebody who doesn't normally take time out to review games i decided to embrace X Rebirth i have now logged 81 hours since release playing the game and also started to blog about my experience via Vahull. Cant Even Run on My Nvidia cause is always detecting integrated graphics. Also its like this game was a crappy Console port that never saw the light.

I created an account on metacritic specifically to write this review. X Rebirth should have been aborted. A complete and utter piece of Stay away. If you're a fan of the X series, and all of its depth and freedom, skip X Rebirth and continue playing X3. The gameplay that made the series great has been dumbed down and replaced with gimmicks and shallow, arcade-like gameplay. In attempting to make the game more "accessible," Egosoft has taken key features and hidden them away, forcing the players to interact with poorly-voiced If you're a fan of the X series, and all of its depth and freedom, skip X Rebirth and continue playing X3.

In attempting to make the game more "accessible," Egosoft has taken key features and hidden them away, forcing the players to interact with poorly-voiced NPCs, using a clunky interface that often as not doesn't work at all. The game was released with game-breaking bugs. One bug, mainly concerning the inability to cancel orders you've given to owned ships, caused me to have to edit a save file in order to fix it. Later, after hours into gameplay, I more or less had to start over, because a game-breaking bug corrupted my save, preventing me from using any controls or opening any menus at all.

Except, thankfully, the escape key, which allowed me to quit the game. I will likely never play it again. Hopefully, Egosoft will gain some sort of new fan base with their new "Lowest Common Denominator" approach, because they have certainly alienated and lost the fans they had. Its sid mears pirates in space, without the rts I tried to like this game, see the vision. There is no vision. The mechanics of the gameplay are supposed to be automated.

All your fleet follows you like in sid mears pirates and the fleet does what its supposed to do depending on what you interface with. This simply doesnt happen, and theres no current gui or hub to make them do Its sid mears pirates in space, without the rts I tried to like this game, see the vision. This simply doesnt happen, and theres no current gui or hub to make them do anything else. In face theres no gui or hub atall that makes even the smallest piece of sense.

It lacks any real command system. Its like the devs were programming a game and upper management had a play on some gameplay beta, which ill credit them with that, at a very high standard of gameplay for space combat.. That is the only reason i can see why such a total pile of crap might even remotely be considered some kind of playable game, which it is not. I'm here to give my honest opinion on this game, amid a lot of hate being thrown at it from some of the player reviews here.

In a nutshell, this is an engrossing experience that you can get lost in and find yourself in love with, should you be willing to exercise a little patience and faith in the game that Egosoft has built here.

That's crazy, as nearly no game deserves a "0" review, only games truly broken and unplayable. Please remember that although there are or so negative reviews here, with the positive and mixed reviews growing after release, many thousands of people are busy playing and enjoying the deep, complex, fascinating game that is X Rebirth.

Too often do we, as players and critics alike, bow down to the standards and expectations of the mainstream gaming community. I expect that this game may not break a "50" here on Metacritic in the weeks following it's release, but that in months and especially years down the road will be seen as a triumph for those whom played it.

Unfortunately there are bugs and issues in this game, and it is by no means polished yet. Far from it. That being said, again, it deserves a far more in-depth glance from you as a potential buyer, far more especially than reading a few ignorant "0" reviews and dismissing this game. For full disclosure, I'm not very familiar with nor have I played any of the other X Series games in the past. I only learned about this game a few weeks ago while looking into alternatives to a few of the space combat and explorations games on the market now.

This is it, right here. If you give it the chance. First off, from the moment I first launched a Campaign see: extended tutorial mode game, the game crashed to desktop. It did that a few more times over a few hours, and I also had an issue at first getting the game to recognize my gaming laptop's dedicated video card rather than the other one also available, a high-efficiency Intel GPU.

I overcame those issues, tweaked some sound and graphics settings, and troubleshooted it, where it sounds like other negative review users here just gave up. Aside from the Campaign, you can choose to start a "Free Play" game where the game will thrust you into a bit of a character creation and free-form "here's the universe" while nudging you over the precipice of "go explore it.

The NPC voice acting, particularly your female co-pilot, is fairly bad. Oddly enough, there are a limited set of responses that in the future could be re-acted by modders and replaced. I'll hold out hope for that in the future, but yes, as others have mentioned, the voice acting can be quite bad. However, you shouldn't allow that to break the entire experience.

Coming from an angle of loving Morrowind, a game FULL of glitches, I didn't allow NPC or text dialog glitches to stop me from enjoying the incredible experience that was that. I've given up on believing that the co-pilot is a human, and have decided she is an android, to save my sanity more than anything else.

So yes, it's bad voice acting, but not worth disregarding the game completely, much less giving it a "0" review. Given the supportive community and modding opportunities, I see plenty of promise in re-acted character voices, expanded station interiors and variety, and many other possibilities. From a positive mindset, this game has the most promise of any game I have seen in years, should you choose to give it the chance.

If you subscribe to the mainstream "If it's not a polished AAA title that critics love, I'm not going to play it or enjoy it! Sometimes, games fall beyond the bounds of what the mainstream enjoys, or what the critics will award good reviews to. X Rebirth is one of these games. It is not entirely revolutionary by itself so much as it is revolutionary in the fact that it's taken the mechanics and aspects of numerous genres and put them into the huge scope and sprawling sandbox environment that it has.

Any game, and this game in particular, is just as much what YOU make it as a player, as it is what the developers have created it to be. I promise you: If you give it the chance, you will love this game. The game is unfinished. The developers have charged full price for a terrible, unfinished game. This game is dead X-Tension game in year will be much better After all, with the huge success of X3 and the X series in general there is a lot to live up to.

However, no one can argue that the X games are complicated beasts. Advanced fleet management, combat, trading networks etc. Well, this has back fired! The complexity is still there. It is just hidden behind somewhat inefficient menus, and interfaces. X-Rebirth is a game that Egosoft has been working on for the past 7 years, and the amount of time and effort put into this game shows.

Sure, the models for some NPCs aren't the best, and the dialogue can be a little cheesy, but the real impressive feat is the dynamic living Universe they made. You are just simply a squirrel trying to get a nut in this huge Universe. You can be a space pirate and pillage any space craft you see, you can be a large scale trade tycoon making Millions, or be the best military combat pilot there is!

The game so far for many people has been a let down. There are problems with random crashing, performance issues, bad dialogue, and poor voice acting just to name a few. I was really excited for this game, and wanted to build up a huge trading empire, and eventually build my own space stations.

I haven't been successful so far either due to crashing, being stuck in the campaign, or just plain frustration. But, for all that is bad and disappointing about this game, there is a silver lining. Egosoft is very dedicated to the fans, and surprisingly they have been very supportive with the community and expressed sincere apologies for the issues players are having. I applaud them for doing that. Also, they have been busy working around the clock investigating the issues with X Rebirth and are truly listening to the feedback from the game community.

There is great potential for this game. After having problems with the campaign mode I decided to give the "Free Play" mode a try. And, in this mode it worked quite well. Exploring the Universe that Egosoft created can be breath taking. It is quite large and very well done. You'll find space stations, merchant ships, mining vessels and more just out there, doing their thing.

It's all fully controlled by AI. Another aspect of the game that does work well is Combat. I had some fun while going after raiders. I am terrible at combat in these kinds of games, but I still had some fun. It's especially nice to blow a ship up that is just getting on your nerves. And after gaining some credits currency you can upgrade your ship, and that makes flying and combat even better.

As for my recommendation for this game, it's a tough one. Sure, X Rebirth is not without problems, and I am sure you can read about many peoples experiences on the forums and community, but I like to believe there is still hope for X, and so far the developers have shown me that this is true. If you are an X fan then I say buy the game for sure. You know best that the X games have their share of problems on release, but they also have excellent developers and the games become truly great products.

If you are new to the X Universe, you may want to wait for a major patch update, or a sale. But I still would suggest that you don't write this game off as a failure. As I am about 15 hours into the game I am now able to give a short review about it. It is playable if you have a powerful gaming computer and as there are very few graphic options in the menu you won't be able to adjust performance according to your hardware as freely as pc games would normally allow you.

Not to mention the serious optimization issues and frequent framerate drops that As I am about 15 hours into the game I am now able to give a short review about it. Not to mention the serious optimization issues and frequent framerate drops that occur even if you run it on an high end pc.

It has a fairly impressive sound options menu though. Controls are smooth and mostly intuitive but compared to previous X titles it seems way to 'consoly' in my opinion even though they are still too clunky for me playing with a controller. Mouse and keyboard are working good but players with multibutton gaming mouses won't be able to take full advantage of their hardware as mouse controls aren't rebindable.

Even in the current build 1. With the mere technical apsect covered only story and gameplay remain. As for the story it is fairly engaging. Nothing too special, at least during the first few hours but definitely more immersive as most previous X Games. The fact that you only have direct control over one single ship this time somewhat limits your gameplay experience but helps identifying yourself with your ship and the protagonist on the other hand.

I cant say that this i generally a bad design decision, it's just different. In fact the game is full of interesting ideas. The new Trade System is innovative but navigating and "finding" offers and sales can get really tedious. It seems like searching for collectables sometimes which artificially lengthens the game in a very annoying way. The Highways are a great idea as well but as poorly designed as the trade system to a grade it becomes simply illogical.

Why am I moving faster if I put myself behind other ships on a lane? How do they build up speed in the first place because they don't seem to be bound to the same rule as me. It's ridiciously stupid, simply said.

And now my major bugbear: the campaign bugged out. At some point you have to deliver a number of food provisions to a station but the game took away my cargo ship or "forgot" to give it back to me when it was supposed to do. And as your only way to trade goods, with exception of a small selection, is to ship it with large freighters as far as I know the game does a terrible job at telling you things I find myself completely unable to progress.

There are some other minor and major bugs: ships disappearing from your Properties-Screen even though you can still see them on the map and even give them orders. The aiming assistance is irritating at best so far I haven't found out where to put my cursor if the target moves.. It's definitly not where the game suggests me to put it. The list goes on and on and on. All things considered, I believe I had about 6 hours of fun and 9 hours of frustration which leads me to my final conclusion: Do!

It has massive potential given enough time to be polished. As it is now, it's great ideas and innovations are plagued by bad conversion and legions of bugs. It feels like a PS2 port to PC! Rubbish textures, gameplay, voice acting, models, fps Trying to get refund from steam who shamelessly promoted it as a 'triple A' title at full price!

It has been a LONG time since I had to manually edit save game files just to proceed in a computer game. X Rebirth required me to edit my save game files numerous times on the first day. Broken scripts, missing game elements, unresponsive AI, and other random issues helped me rate this game very low. The graphics of space and the ships, stations and weapons are nicely done. The characters in the game look like something from The voice acting is horrid, the actors were obviously recorded in different studios.

Some actors sound like they are talking from inside a garbage can, while others sound like they are in an auditorium or in a sound proof box. The poor voice over work breaks the immersion of the moment. I had to keep the Steam Group Chat open while playing, because I would come across bugs so often.

I would ask if anyone help had the same issue and execute their fix or go search the forum for a work around. I have played game in the past, perhaps a decade or so ago where something would go wrong and a quick savegame edit fix solved the problem.

When that did happen, it would be a ONE time thing If I had not the savvy to do this, then the game would just ended already. I am done with this game, I may come back in a year or so and see if the developers can fix it and maybe the modding community can give it some life.

Overall, this is a pile of cold crap The engine has been poorly optimized and fps are unchanged across all settings and resolutions. In an attempt to streamline the horrible menu system of previous titles and make it more user friendly they have torn the heart out of the game, dumbing it down. The animations of characters once outside the ship are laughable even for a budget title and the voice acting could have been done The engine has been poorly optimized and fps are unchanged across all settings and resolutions.

The animations of characters once outside the ship are laughable even for a budget title and the voice acting could have been done exponentially better by your local high school drama club. Avoid at all costs until patched. I have been waiting awhile for this title, and while it may be in need of some patching, I've been having fun with it. Sure I miss the assortment of flyable ships, but X Rebirth is less boring than previous X-Series games.

This will do just fine. Patches and mods are coming think and fast making what was a terrible release and increasingly addictive game. The game is as stated in the title a "Rebirth" and you realize this as soon as you start a game. Although many see this as a regression in game mechanics, i believe it to be a firm foundation for a reboot of the series. I'm rating 7 for v1. The game is currently runs as an unplayable frame rate.

But the limited amount that I did play I was thoroughly disappointed. The game for me, seemed to have a memory Leak as well, regularly crashing my The game is currently runs as an unplayable frame rate. The game for me, seemed to have a memory Leak as well, regularly crashing my computer after running the software.

Gameplay wise, it seems they tried to make a more approachable game but failed. The copy and paste space stations are forgivable within reason but there NPC population is just unforgivable. They all use the same copy-an-paste conversation systems and the choices become repetitive and annoying after you have met the first one.

It really feels like they missed a trick. At the end of the day, this is must buy for die hard X fans, but to new comers to the franchise I would stick with X3 and XRM mods. Give it three months and the majority of the problems will be patched out and the community would have developed sizeable collection of mods to make it good. In short: I great idea, horribly executed!! The game is so unfinished, that it is unplayable. Besides the gamebreaking bugs in the campaign, you will have to put up with performance, even on a highend pc, annoying NPC voices, with added bad animations.

I found my self saving and loading continously trying to avoid the game breaking bugs in the campaign, just to get a little further, In short: I great idea, horribly executed!! I found my self saving and loading continously trying to avoid the game breaking bugs in the campaign, just to get a little further, just because of the possibilities the game offers and the intriguing storyline pushed me forward.

But after 9 hours of loading old saves and running into new game breaking bugs, I finally gave up. You could hope they will patch up all the issues, but there are just so many things wrong with this game it will take forever to make it playable. Everyone who bought this deserves a refund. For a game that took 7 years to be developed, it's a complete disappointment. Freelancer was released in and it's probably the best space sim ever, simple and with great graphics, storyline, music and a huge universe to explore.

X Rebirth is insanely complex, even the smartest player would find it difficult to perform the simplest tasks. The fighting is nice but only 1 weapon and For a game that took 7 years to be developed, it's a complete disappointment. The fighting is nice but only 1 weapon and missile can be used at a time???? Requiring at least 4GB of memory and a 64Bit system is kinda dumb, the game looks pretty, but there are games that require a lot less and have better graphics. Entering the stations is a nice concept but confusing and time consuming, even if all you want is just to repair your ship.

My overall review is in favor of the graphics, cause the rest is a failure. Huge price, bad and confusing user interface, huge amount of system requirements, system map is also difficult to read, and confusing aswell, trading should be a lot simpler. Honestly guys, if you haven't played Freelancer, do it, since it's the best way to compare a game from and a game from I prefer the old, simple and rich in storyline games.

The game was launched with a lot of bugs. But within 2 days they had a patch witch solved most of the crashing issues! The game looks awesome and plays decently. There is a TON of content in the game when you start to play it longer. There is automated trading after you build a station, and buying trading Hello.

There is automated trading after you build a station, and buying trading software. The one thing that people seem to forget about this game is that it is called X-Rebirth for a reason! It is not intended to be like the older games! They are using a new game engine for this game. Also it is intended to be played on consoles as well. At launch there has been a lot of bugs, but within 2 days crash issues were solved.

They are working very hard on fixing bugs as well. To rate the game on gameplay alone.. Here we go. I'll start with graphics. The game looks absolutely fantastic! Every sector and system has a different look. And they all look great! All stations and ships are extremely detailed.

In fact It is rare to see this level in detail in other games. Just start taking a closer look at stations. There are internal windows where you can watch products being made. Also each station has moving elevators, and trains and far as I can see. The menu system takes a good while to get used to, especially for people who played previous X games. But when you get used to it, it works ok. I will admit it is optimized for controller use. In the future the devs may offer options, if not modders will.

Hell in games past modders have created such good mods that Egosoft has instituted them in later games! Ok on to content! There is no lack of content in the game, compared to previous games. The difference is that you have to look around a little more, and they are set up very differently. Automated trade comes after buying trade software and building a station!

Plus hiring crew for the station. I registered myself just to be able to score and review this this game, not! A failure in every way, nothing makes sense in this broken wannabe game. As with many many others I'm disappointed with this game. They have totally forgotten why people play the games and removed any of the core features they were known for.

It's a sad day for the X series. The 'features' they have replaced the game with are useless. Trading is now literally like taking your Granny to the shops, it really is slow and tedious. Building in set places only. Rummaging through lockers and boxes like a tramp for a few spare credits or some junk.

Very little player choice. It just plain stinks as a game and as an X franchise game it's a blatant 1 finger salute to the fans. I would have given it a 2 but the CEO's comment 'What an amazing launch it's been!. This review contains spoilers , click expand to view. Incredibly poor performance. My System is neither the newest nor the best but its decent enough to run BF4 on medium-high settings smoothly. In X rebirth my frame rate rarely climbed above the 30 FPS mark no matter what i did in the Settings.

And its not that pretty to say the least. Sometimes when you fly inside a blue jumpgate minding your own business your ship suddenly developes a dire need to decent into limbo throwing you out of the gateway. Roughly 45mins in the game you get to a mission where your goal is to buy and sell energy cells.

This works only sometimes because sometimes in my case ALL the time your tradeship has worked enough for the day and sits in a random sector doing nothing. The order remains queued but hell screw it it worked its 20min that should be enough for 1 day. There are ways where you don't have to start all over, but it includes editing the freaking save game XML file To be honest i thought that one would be cool as hell.

NO that would be "sandbox" like and is therefore discouraged. You have your copilot on one hand, whom you want to kill so she'd shut up after about 15min. And you have a few other NPCs who live in 3 Types of space stations doing nothing at all and somehow all look alike. The Dialogues are about as sophisticated as an 2nd grader Text book teaching children how to make friends or deal with bullies I've seen this done better in DOOM 3 and that was horrendous already. Oh you mis-ordered something now that's a bummer here have some XML editing to get rid of it What they promised it would be: - GTA in space.

I'm not going in Detail here Maybe Egosoft will change something in the future but until that happened, spare yourself time and money I have been waiting for this game since it was announced. I've experienced previous "X" games from Egosoft and muddled through their releases until bugs and problems were resolved to make the games MOSTLY playable. But this X Rebirth is an atrocity.

It's clearly hobbled by some need for it to assume a console like play style to say nothing of the myriad of show stopping bugs that beset I have been waiting for this game since it was announced. It's clearly hobbled by some need for it to assume a console like play style to say nothing of the myriad of show stopping bugs that beset the game.

Mini games??? Command wheels instead of keyboard bindings? A space ship that more than occasionally wants to 'upright' itself??? Just when you think you're getting somewhere or you're starting to have fun You hit that brick wall where your trader won't trade or your comrades and even your own ships won't fight leaving you to do all the dirty work which was supposed to be the most fun.

Or worse yet you have to figure out how to execute some task that's not even remotely clear in the UI and there's zero tutorial help. Go read the forums if you want to see the rest of this carcass. Something told me to wait until January to buy this game. I've been looking so forward to it that I ignored that and got bit by Egosoft once again.

End result is that I'm not investing tons of hours into a game that's incredibly broken and released that way despite Egosoft knowing it. They HAD to have known it. I don't believe I can support Egosoft in any further ventures and cannot recommend anyone get X:Rebirth without the expectation of a broken game. Every game ever made has two very important simple rule: The basic controls have to feel natural. The interface do not stand between me and the game.

While X-Rebirth is simulator, I can understand it just simply cannot be the case with this level of complex mechanics, but that is hardly an excuse for an unplayable game. It has some redeeming points. The AI is good, the drone handling is Every game ever made has two very important simple rule: The basic controls have to feel natural.

The AI is good, the drone handling is fine invention, less fatal crashes with other ships, and stations, and they get rid of the dangerous jumpgates, so instead they put in a highway mechanics. Many things flow better now. Still, there soo many bad design choices, with placeholder npc graphics and animations, horribly bad map system 4 layer map. Really now? Dont buy it if your on the fence, torrent it and see for yourself the utter fail that is X:Rebirth.

Been playing the Campain of the game, sadly due to alot of bugs, it kinda was hard to play trough, however i enjoyed it alot. Been trying to figure out for hour, how to get capital ships to work proberly, how they can defend themself, and how to command them proberly.

I have been playing all weekend, and already passed 40 hours. Quick Save Alot … Expand. The game isn't finished. Every frame in the trailers has been carefully chosen to give a fake impression of the visual appeal. In fact, the previous title looks way better then the new one.

Once you're actually in-game and looking at the lights, smokes, decals and highway animations it becomes painfully obvious that they chose nothing short of perfect angles while shooting the trailers. Yes, I'm a fan, and yes I know they'll fix the game in months. I won't even mention the absurd number of bugs. They lied and they released an alpha-stage game labeled as a full product.

And no, you won't agree with this review until you tried the game yourself. It's hard to tell from the trailers. The beautiful trailer and dynamic promises this game has to offer is nothing compared to the actual game-play that a player experiences when they enter the world that is X Rebirth.

There is no tutorials or advise on how to get started aside from the quest objectives and popups that either don't stay long enough to read or stay to long and obstruct your vision. This game had alot of The beautiful trailer and dynamic promises this game has to offer is nothing compared to the actual game-play that a player experiences when they enter the world that is X Rebirth.

This game had alot of potential in the making however alike many games that could have been great it was simply released to soon. No stats for the weapons. Fazit:The Bugs could be fixed. The horrible Game"design" not. I've played for 10 hours now and I'm sad to say, if there's any purchase I've regretted this year; it's X: Rebirth.

This abomination is a shallow, arcady what feels like console game. It's nothing like the previous X games and I'm confused why they even bothered to name it X. Not even considering the bugs, this game is full of bad design decisions.

The only positive is that I like the I've played for 10 hours now and I'm sad to say, if there's any purchase I've regretted this year; it's X: Rebirth. The only positive is that I like the space highways though less the "slipstream minigame as it makes the game feel more alive and like one universe. This came is the Facebook game equivalent of a X game. Dumbed down features, graphics, ai, smallest game world I have seen in X.

Save your money donate to the Philippines or give it to a street bum or just save it you will feel much better. Steam shows my game time as 4 hours. I must have advanced 20 minutes at most on the campaign. The other 3 hours and 40 minutes have been spent trying to make the game playable with a joystick, and failing. No more 'match speed'. Those are a lot of deal-breakers.

Unlike X3, it is not an incomplete game with gaps the community can fill in. It's cool that you have an excellent modding community Egosoft, but it looks like it'd have been better for you to just straight outsource them during development. I would give this game a 4, because despite it being broken and unpleasant to the point of unplayability especially when compared to the rest of the saga it's got some interesting ideas and the developer has been pretty honest up until Rebirth, but Egosoft's attitude of what looks like not only over-optimistic previews, but also little pre-release information, what 3 days later looks like a full-on review embargo until they have some stuff sorted out, and not even preparing their forum from what they knew would be an onsaught of unsatisfied customers earns it a 3.

This is shameful. If that. Graphics are ok, but this does not give you anything if the game just doesn't work. In my opinion, the bugs are patchable but not the failure they call "game design". Let's see what you get 10 hours in and it has been an awful experience. Let's see what you get for your 50 bucks: Abyssmal UI that makes you want to bite into your keyboard?

Having to wait hours for your ships to do literally anything? Not being able to do anything else while waiting for a ship because you have to babysit them? Having coding skills for savegame edit's to work around bugs? Voice acting that makes you shudder? Character models that let Half Life 1 look good again? A story my 4 year old brother could have written? Minigames that make you want to uninstall the game after being forced to do them over and over?

SNES type "search all 'treasure boxes' in static stations? Generic NPC clone army? And to be honest, who thought it was a good idea to have the player dock every time he want's to use a station's service needs to get fired. I have waited a long time for this game and after all they've promised us, it's been an utter disappointment.

It is full of bugs e. And even if you ignore all this and fight your way through the game for a couple of hours, you this game is a complete failure. And even if you ignore all this and fight your way through the game for a couple of hours, you really quickly come to a point where you ask yourself "what is there to do in this game?

Oh, and you better be prepared to spend hours on google and the forums to find out how stuff works in this game. Great game. Some said there are lot of bugs while I don't meet with. You should first make it clear it's a bug or a problem caused by you hardware. And, have you indeed learned how to play?

X: Rebirth is not really for release. It is complete unplayable for me, except for the random crashes, I get huge performance issues. FPS ranging from with choppy and slow loading cut scenes. Game is really badly optimized, would have thought my GTX would have been able to max this, since the game looks to be using year old graphics. One thing I hate most with my X: Rebirth is not really for release.

One thing I hate most with my experience is the game play, really repetitive, and have discussions with the NPCs are really a joke. They keep saying the same old things, and they also look alike! Seems that the developers decided to reuse facial skins everywhere! Really annoying.

Also, did I mention that those facial skins they have made are insanely ugly?! I get nightmares just looking at them. Cant make a space sim without it! Though they did support one controller, the Xbox one. So have fun console gamers! This game is a lot of fun. The music is great while flying through space, however the music while'st flying through the 'space highways' sounds odd and cheesey..

Space fighting is fun, though the Skunk seems a bit overpowered. Good grief Egosoft! You definitely made a beautiful game but it's like looking at a nice toilet from the distance. We can only hope the modding community can make this game good! A very shallow game compared to its predecessors. Even without the tons of bugs and glitches it's a terrible mess without a satisfying endgame.

Many vital features are missing and the UI is a nightmare while too many aspects are oversimplified. A beautiful presentation sadly unoptimized doesn't help too much this terrible misstep. X-Rebirth throws all that depth and complexity away in favor of a console experience that gets so many things wrong it's hard to conceive of how Egosoft thought this would work.

Don't waste your money on this game until substantial patches have fixed the glaring problems. I've been doing these types of games since Wing Commander on up. This game has the worst graphics, controls, bugs, voice acting, navigation, and outright gameplay of any PC game of this genre--ever. I really am lost for words. Everything is wrong with this game. No patch can fix it. Full of bugs, awful graphics, awful textures, awful animations, awful menus, awful gameplay, awful trading, awful AI, truly awful game.

I guess you have to have a grudging respect for those responsible for this stinky, stinky turd. They saw an opportunity to make profit from a deception and exploited it mercilessly. I mean Christ, they kept it away from [everyone, everywhere] until the last second before release for a reason. Like many others I was too hesitant to play the earlier titles because of the infamous learning I guess you have to have a grudging respect for those responsible for this stinky, stinky turd.

Like many others I was too hesitant to play the earlier titles because of the infamous learning curve. This was the game I was gonna get into. But it's just a mess. As other have said, this is a game that got rejected by Xbox, and has now been ported back to PC.

The perpetrators knew they would get a certain amount of sales from fans of the series no matter what they released. They also knew that if they lauded lied about a new slick interface and ease of interaction they would get even more sales.

So they took a dump and ran off to the bank. Some say it can be patched and modded, but you can't polish a turd. You can try, but you'll just end up covered in chit … Expand. While it is easily the most beautiful and "alive" galaxy in an X game or any similar title , shortcomings like hideous character design and low-res cut-and-paste interiors really wear on you after a little while. The lack of basic features like detailed fleet commands is a baffling change, and would be even if the wonky ship AI always worked as intended.

The map is nearly useless in its While it is easily the most beautiful and "alive" galaxy in an X game or any similar title , shortcomings like hideous character design and low-res cut-and-paste interiors really wear on you after a little while. The map is nearly useless in its current state, and target tracking in combat leaves a lot to be desired. Combat itself, however, is quite good. The campaign isn't terrible, but bad voice-acting holds it back.

Myriad small bugs litter the game from beginning to end, though most of these are par for the course with Egosoft and will be fixed. I liked the older X games, but I always found them sterile, clunky and unintuitive. As such, I can appreciate what the developer attempted to accomplish with a more accessible title, but the execution is off.

Many old fans are put off by the streamlining, and would-be new fans are put off by the bugs. Rebirth needs a lot of work to even have any hope of enduring like its predecessors. Fortunately, Egosoft's history of post-release support is good, but only time will tell what becomes of this troubled entry in the X franchise.

All that said, I am still enjoying the game quite a bit sitting at 19 hours as I write this , but I must reluctantly suggest to any prospective buyers that waiting is your best choice right now. Dear Egosoft, Here is some money, please develop X4. Yours Sincerely, A hacked off customer "Shut up Betty!

So much why, just why Buyer beware! Many people expecting the gameplay of previous games in the series WILL be severely disappointed. X:Rebirth has apparently attempted a new, and poorly informed direction, and no one knows why. As a first time X series player, with no previous expectations, I am superbly put off by this game, and shocked that they are allowed to charge the price that they do for this amount of low quality.

Let's outline some of the areas where you'll probably be annoyed. First thing's first, as you take control of your ship, you immediately notice the horrible voice acting and rotten, choppy framerate. I have an obscenely well built custom computer which i take a bit of pride in, and running the game on maximum graphics causes it to have a choppy, unplayable framerate.

Every so often, you notice the graphics engine seems to 'derail' and send you into the abyss of poorly rendered polygon shadows. Voice clips are often choppy, low quality, and poorly cut. I know quite a bit about remixing music and post processing, and the effort is not to spec at all. By your fifth, 'Now shut up, betty! Repeated, annoying animations, and floating text that will not go away plague you, as you try to understand the complicated nature of the menus which are not logically arranged at all.

You feel right away that this game was meant for a console. Soldiering on, you go to your first station. You are assigned a kill mission, and just as you engage your opponent, the game locks up. Your first crash sets you back about an hour. Mostly due to the painfully slow flight speed of your bucket of bolts called a ship. You get back to your bounty mission, and your bounty target is now attacking you.

You put it down with ease, yet score a plethora of friendly fire hits on the friendly station, which now starts attacking you. Oh yes, some real thought was put into this game. Reload your save, you restart the bounty mission, which has changed, and start thinking about how you're going to kill a giant freighter with your small peashooter laser.. I did. There are no ship customizations, or upgrades beyond that of core weapons which span from mark 1 to mark 3 , projectile missile type weapons and 3 types of forcefields to choose from.

Engines and scanners are upgradeable however this is where you notice the cost.. And start to try to create your own trade empire. Or would, rather, if you could get past the first tutorial mission where you are guided through a 'trade'. Your first freighter seems to get stuck on 'Follow' mode, and will never release. There is no 'cancel order' or 'cancel last trip' command.

So once this happens, you had better have a save or else your game is kaput, as you now have no hope of acquiring currency en masse. Even if you do buy another freighter and get something going, it eventually locks into the 'follow albion skunk' command. At this point, I became frustrated and tossed in the towel. I'm a guy known for liking complex, absurdly large learning curve games, but this isn't a game. It's a piece of junk that the developer is scrambling to repair before people turn away from their company, for good.

And because I'm slightly insane, I loaded the game again, jumped into a superhighway, and got randomly dumped into space 1. That's about when I hit my threshold. This apparently 'rare' bug, is just one of many waiting to frustrate you.

People, I implore you. I feel like I've been the victim of a scam, as I paid decent money for what I was to understand was a working product, yet received a game that should still be in alpha, or earlier. If they had stated 'Well we're doing an alpha early-access' that would have been fine with me. But I would not have paid 40 bucks for it, let me tell you. Don't make my mistake. Turn your back on this one, and walk away. Though, there is one thing they got right, naming the first ship you get 'Albion Skunk' cause this game just stinks.

And I'm afraid no amount of patching is going to erase that stink, since the flaws are on a fundamental, conceptual level. I've been a fan of the X series from X3 Reunion and its deep, matured and complex gameplay that reminded me of game from the past.

But this I can't recall having seen such an atrocious release of a game ever, and I've seen a few! The debacle is of catastrophic proportion both for the users I've been a fan of the X series from X3 Reunion and its deep, matured and complex gameplay that reminded me of game from the past. The debacle is of catastrophic proportion both for the users and Egosoft. It's completely crippled with bugs, as is often the trend nowadays, but I never saw such an enormous lot of game breaking ones that prevents you to achieve missions in campaign thus stopping the game until you find the weirdest of alt-tabbing and game saves editing and what-not work-arounds.

But far more importantly, as bugs like this can be ironed out with patches, the game totally sinks from idiotic and schockingly puzzling design decisions that makes every core part of the game, like trading, station building, fleet commanding and basically the rest to be extremely tedious, very limited, obscure and generally not working at all than again due to bugs. The UI, something the devs were saying all over the place with pride to be streamlined yet retaining all the complexity of the game, well You to branch into countless ramifications of one category to actually access a single fonction, opposed to old X3 where every fonctions of a category was presented in a single window.

You thought X3 was hard to fathom UI wise? You spend countless time and basically most of your playthrough actually finding the very station that has an arms dealer, in a zone that seems like 10 X3 sectors compressed down to a massive city space station were everything is scattered and that you have to scan from back to front, making sure you discovered every little docking area, then land on every one of those where you discover they have an arms dealer on board in the hope that, after having walk on foot through the entire station corridor in an environment wich uninspired graphics from are laughable at best they really are , you'll find the right arms dealer that also happens to sell what you're precisly searching for!!!

And if he doesn't It'll be a mess so hard to salvage that they're going to have to hardcode a lot of things from the ground up. Something that is far more complicated than just patches Frankly, there's so much work that involves core mechanics that I have doubts they can really do something. And this means also we'll less be able to counts on modders because such things, they're hardcoded for a big part. In all respect, it's X3: Light Edition, and certainly not a "different and new game", the excuse that those devs have been trying to pull over lately in a shameless attempt to evade critics.

In a way, I pity them also I'd give it something closer to a 9 if there weren't so many bugs. But I don't think the bugs warrant downgrading it lower than that. Given the scope of the game, and the small size of the company that made it, bugs at release are to be expected unfortunately.

That said there are a lot of bugs and they are very frustrating. But as far as I can tell, the major bugs capital ships not I'd give it something closer to a 9 if there weren't so many bugs. But as far as I can tell, the major bugs capital ships not repairing, trade ships getting stuck in infinite loops unable to complete a trade are all in the AI scripts and not in the core engine, and hence fixable.

There is a solid and clean engine here that plays great if you avoid the issues that are still buggy, which is unfortunately the AI scripting for trade and fleet management. The scope of the zones is massive, and the graphics are excellent. Being able to walk around on the ships is gimicky, but does add to immersion and is easy to get through once you understand the comms interface.

Space flight mechanics are solid and maneuvering your ship in dog fights while dodging between structures in the massive "space cities" is a fun. Exploring while I do that will keep me entertained while EgoSoft hammers out the scripting bugs with the other mechanics. The bugs are disappointing and a little more glaring than I expected, but EgoSoft has a history of hurdles like this on release and always hammers through and delivers.

I would suggest people probably wait a bit before picking it up if they haven't the patience for dealing with the glitches that are there now. It was always too cold, too empty, too inscrutable. This version finally made everything click. I don't care a bit that it crashes every few hours I grew up with Wing Commander bailing out and Sierra games murdering me. I can handle hitting the quick save button every so often.

The face and body models are no worse than Morrowind which played Just Fine. The stations seem alive and organic. It's a delight flying around and exploring them. The so-called 'game breaking tutorial bugs' have simple workarounds, usually in-game workarounds, discoverable with 5 seconds' googling.

The framerate drops when I swing the camera around a station. This does not break the game: it doesn't even affect gameplay. If this were a person team like Diablo 3 I'd be shocked, but at around twenty? Yeah, I can deal with a framerate judder. This is a delightful, fun, and incredibly deep and complex game that no longer requires a Dwarf Fortress level of determination to get into. It's all just right there, and it's fun. Buy this immediately.

Stay away friends. This game is trash on trash. Trash trash trash! A great looking space game that needs lots of tlc, some serious re thinking and more time baking in the oven. Could be really great one day if the current issues are taken seriously. Awful disappointment for those of us who were fans of the previous games.

You only get ONE ship, its upgradability is negligible. Gameplay bugs and issues all over the place causing the game to lag and be completely unplayable, even with computers who have powerful video cards. Moreover, we can see the pilot climb a cramped staircase to immediately go down the tiny cargohold…. Like hello folks, this is a picture of the Albion pride at first then this is another of the Albion pride fully upgrade. Showing us this is two different ship , a bit like in darkstar one when the ship at first was more like a pod then ended with extra wings, cargo mudule, engine module making it from a, let say, 20 meters ship into a 80 meters one.

Gamescon left me with the dreadful fear of an arcade game Aug 13, Just a quick point you might have missed - though it has been mentioned in numerous posts relating to the demo shown at Gamescom - the ship is in god mode, so cannot be destroyed and has pimped weapons that do LOADS more damage. This gives the player the chance to, well, play without being killed by local forces the moment they piss someone off.

I'd love to see more, but will just have to be patient. Aug 13, It's been said you're essentially in god mode with beefed up weapons in those demos they show, so there's that. I hope they show more in depth videos of navigation and trading soon, since they already have a preorder available.

Aug 13, Yes, the demo was intended to be a "Fight" demo I read, though not much going on in the vids I've watched. I hope Egosoft can put together a little rolling demo for us before release - though I'd understand if they cannot. However, a rolling demo video, edited together footage of different game aspects, would be great. Aug 13, I was one of the strongest believers and defenders of rebirth, but I also have to admit im starting to get skeptical, since last information we are getting is not very clear or shady.

To sum up: -We don't know if we will be able to command capital ships or the whole fleet, from within the ship deck itself. Yes Bern interview say something, but nothing clear, no feature like this as been spoted at videos or information. And EGO staff is here, replying questions and they confirm many information already, why not this one? I think we all know the reply Quite simple combat system, simple docking system, simple trading system you cant even trade yourself and overall simple game, with less features.

I can live with the : one ship thing, but the rest If they want to produce and ship the retail boxes in english DS: -Sorry Bern, you had enought time already and money is flying, release what you have. B:- OK we will try to put together all peaces we have Because that's the feeling I get, that there are many and expendid good ideas, but seems not finished polished.

I think the release date was imposed. Aug 13, na I think they had that convo in lol. Aug 13, I don't think that - The dev are strong and thinking they dont have finish one aspect of the game they control.. Yes maybe all of aspect are not finishing yet but we have again two mounth.. I thin just the marketing was very prudent and show one by one the information.

Aug 13, X:games were so far always "in development". So sure, giving them another year would make it "better" and more obsolete. But I don't feel "unfinished" is valid here. I think we get what they intended to give. We just cannot be sure what that is. And even then I hope it works so there will simply be another X with more features.

That how it worked before. I agree with OP completely. That's what I feel. Nothing "interesting" was shown. Just fight and stations. It's good, but it should be one or two video. Not all we have. Those "Feature explained" videos on youtube are nice as idea. Shame they stopped with how fight works with "controller". That itself is a bit.. In the end of day I will be ok even with new freelancer so no regrets. And noone can take X3 from me.

But I would really like to see "big" picture of the game. Not just minor local arcade hunts. Aug 13, Kittens David, are you a wizard?

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